发布时间:2024-02-02 17:30
实现功能效果如图所示:
1、服务器端:
服务器界面如下:
代码如下:
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
//关闭对文本框的非线程操作检查
TextBox.CheckForIllegalCrossThreadCalls = false;
}
string RemoteEndPoint; //客户端的网络结点
Thread threadwatch = null;//负责监听客户端的线程
Socket socketwatch = null;//负责监听客户端的套接字
//创建一个和客户端通信的套接字
Dictionary dic = new Dictionary { }; //定义一个集合,存储客户端信息
private void btnServerListen_Click(object sender, EventArgs e)
{
btnServerListen.Enabled = false;
//定义一个套接字用于监听客户端发来的消息,包含三个参数(IP4寻址协议,流式连接,Tcp协议)
socketwatch = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
//服务端发送信息需要一个IP地址和端口号
IPAddress address = IPAddress.Parse(txtServerIP.Text.Trim());//获取文本框输入的IP地址
//将IP地址和端口号绑定到网络节点point上
IPEndPoint point = new IPEndPoint(address, int.Parse(txtServerPort.Text.Trim()));//获取文本框上输入的端口号
//此端口专门用来监听的
//监听绑定的网络节点
socketwatch.Bind(point);
//将套接字的监听队列长度限制为20
socketwatch.Listen(20);
//创建一个监听线程
threadwatch = new Thread(watchconnecting);
//将窗体线程设置为与后台同步,随着主线程结束而结束
threadwatch.IsBackground = true;
//启动线程
threadwatch.Start();
//启动线程后 textBox3文本框显示相应提示
txtRecv.AppendText(\"开始监听客户端传来的信息!\" + \"\\r\\n\");
}
void OnlineList_Disp(string Info)
{
txtClientIP.Items.Add(Info); //在线列表中显示连接的客户端套接字
}
//监听客户端发来的请求
private void watchconnecting()
{
Socket connection = null;
while (true) //持续不断监听客户端发来的请求
{
try
{
connection = socketwatch.Accept();
}
catch (Exception ex)
{
txtRecv.AppendText(ex.Message); //提示套接字监听异常
break;
}
//获取客户端的IP和端口号
IPAddress clientIP = (connection.RemoteEndPoint as IPEndPoint).Address;
int clientPort = (connection.RemoteEndPoint as IPEndPoint).Port;
//让客户显示\"连接成功的\"的信息
string sendmsg = \"连接服务端成功!\\r\\n\" + \"本地IP:\" + clientIP + \",本地端口\" + clientPort.ToString();
byte[] arrSendMsg = Encoding.UTF8.GetBytes(sendmsg);
connection.Send(arrSendMsg);
RemoteEndPoint = connection.RemoteEndPoint.ToString(); //客户端网络结点号
txtRecv.AppendText(\"成功与\" + RemoteEndPoint + \"客户端建立连接!\\t\\n\"); //显示与客户端连接情况
dic.Add(RemoteEndPoint, connection); //添加客户端信息
OnlineList_Disp(RemoteEndPoint); //显示在线客户端
//IPEndPoint netpoint = new IPEndPoint(clientIP,clientPort);
IPEndPoint netpoint = connection.RemoteEndPoint as IPEndPoint;
//创建一个通信线程
ParameterizedThreadStart pts = new ParameterizedThreadStart(recv);
Thread thread = new Thread(pts);
thread.IsBackground = true;//设置为后台线程,随着主线程退出而退出
//启动线程
thread.Start(connection);
}
}
///
/// 接收客户端发来的信息
///
///客户端套接字对象
private void recv(object socketclientpara)
{
Socket socketServer = socketclientpara as Socket;
while (true)
{
//创建一个内存缓冲区 其大小为1024*1024字节 即1M
byte[] arrServerRecMsg = new byte[1024 * 1024];
//将接收到的信息存入到内存缓冲区,并返回其字节数组的长度
try
{
int length = socketServer.Receive(arrServerRecMsg);
//将机器接受到的字节数组转换为人可以读懂的字符串
string strSRecMsg = Encoding.UTF8.GetString(arrServerRecMsg, 0, length);
//将发送的字符串信息附加到文本框txtMsg上
txtRecv.AppendText(\"客户端:\" + socketServer.RemoteEndPoint + \",time:\" + GetCurrentTime() + \"\\r\\n\" + strSRecMsg + \"\\r\\n\\n\");
}
catch (Exception ex)
{
txtRecv.AppendText(\"客户端\" + socketServer.RemoteEndPoint + \"已经中断连接\" + \"\\r\\n\"); //提示套接字监听异常
txtClientIP.Items.Remove(socketServer.RemoteEndPoint.ToString());//从listbox中移除断开连接的客户端
socketServer.Close();//关闭之前accept出来的和客户端进行通信的套接字
break;
}
}
}
///
/// 获取当前系统时间的方法
///
///
private DateTime GetCurrentTime()
{
DateTime currentTime = new DateTime();
currentTime = DateTime.Now;
return currentTime;
}
private void btnSend_Click(object sender, EventArgs e)
{
string sendMsg = txtSend.Text.Trim() + \"\\r\\n\"; //要发送的信息
//byte[] bytes = System.Text.Encoding.UTF8.GetBytes(sendMsg); //将要发送的信息转化为字节数组,因为Socket发送数据时是以字节的形式发送的
byte[] bytes = System.Text.Encoding.ASCII.GetBytes(sendMsg); //将要发送的信息转化为字节数组,因为Socket发送数据时是以字节的形式发送的
if (txtClientIP.SelectedIndex == -1)
{
MessageBox.Show(\"请选择要发送的客户端!\", \"提示\", MessageBoxButtons.OK, MessageBoxIcon.Stop);
}
else
{
string selectClient = txtClientIP.Text; //选择要发送的客户端
dic[selectClient].Send(bytes); //发送数据
txtSend.Clear();
//txtRecv.AppendText(label4.Text + GetCurrentTime() + \"\\r\\n\" + sendMsg + \"\\r\\n\");
}
}
private void btnSendAll_Click(object sender, EventArgs e)
{
string sendMsg = txtSend.Text.Trim() + \"\\r\\n\"; //要发送的信息
//将要发送的信息转化为字节数组,因为Socket发送数据时是以字节的形式发送的
byte[] bytes = System.Text.Encoding.ASCII.GetBytes(sendMsg);
int count = txtClientIP.Items.Count;
if(count<1)
{
MessageBox.Show(\"当前无客户端连接!\", \"提示\", MessageBoxButtons.OK, MessageBoxIcon.Stop);
}
foreach(var selectClient in txtClientIP.Items)
{
string str = selectClient.ToString();
dic[str].Send(bytes); //发送数据
}
}
}
2、客户端。
界面如下:
代码如下:
public Form1()
{
InitializeComponent();
//关闭对文本框的非法线程操作检查
TextBox.CheckForIllegalCrossThreadCalls = false;
}
//创建 1个客户端套接字 和1个负责监听服务端请求的线程
Thread threadclient = null;
Socket socketclient = null;
List mlist = new List();
private void btnConnect_Click(object sender, EventArgs e)
{
//SocketException exception;
this.btnConnect.Enabled = false;
//定义一个套接字监听
socketclient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
//获取文本框中的IP地址
IPAddress address = IPAddress.Parse(txtIP.Text.Trim());
//将获取的IP地址和端口号绑定在网络节点上
IPEndPoint point = new IPEndPoint(address, int.Parse(txtPort.Text.Trim()));
try
{
//客户端套接字连接到网络节点上,用的是Connect
socketclient.Connect(point);
}
catch (Exception)
{
//MessageBox.
MessageBox.Show(\"连接失败\\r\\n\");
this.btnConnect.Enabled = true;
return;
}
threadclient = new Thread(recv);
threadclient.IsBackground = true;
threadclient.Start();
}
// 接收服务端发来信息的方法
private void recv()//
{
int x = 0;
while (true)//持续监听服务端发来的消息
{
try
{
//定义一个1M的内存缓冲区,用于临时性存储接收到的消息
byte[] arrRecvmsg = new byte[1024 * 1024];
//将客户端套接字接收到的数据存入内存缓冲区,并获取长度
int length = socketclient.Receive(arrRecvmsg);
//将套接字获取到的字符数组转换为人可以看懂的字符串
string strRevMsg = Encoding.UTF8.GetString(arrRecvmsg, 0, length);
if (x == 1)
{
txtRecv.AppendText(\"服务器:\" + GetCurrentTime() + \"\\r\\n\" + strRevMsg + \"\\r\\n\\n\");
}
else
{
txtRecv.AppendText(strRevMsg + \"\\r\\n\\n\");
x = 1;
}
}
catch (Exception ex)
{
//txtRecv.AppendText(\"远程服务器已经中断连接\" + \"\\r\\n\");
this.btnConnect.Enabled = true;
break;
}
}
}
//获取当前系统时间
private DateTime GetCurrentTime()
{
DateTime currentTime = new DateTime();
currentTime = DateTime.Now;
return currentTime;
}
//发送字符信息到服务端的方法
private void ClientSendMsg(string sendMsg)
{
//将输入的内容字符串转换为机器可以识别的字节数组
byte[] arrClientSendMsg = Encoding.UTF8.GetBytes(sendMsg);
//调用客户端套接字发送字节数组
socketclient.Send(arrClientSendMsg);
//将发送的信息追加到聊天内容文本框中
txtRecv.AppendText(this.label4.Text + \": \" + GetCurrentTime() + \"\\r\\n\" + sendMsg + \"\\r\\n\\n\");
}
private void btnSend_Click(object sender, EventArgs e)
{
//调用ClientSendMsg方法 将文本框中输入的信息发送给服务端
ClientSendMsg(txtSend.Text.Trim());
//txtSend.Clear();
}
private void txtSend_KeyDown(object sender, KeyEventArgs e)
{
//当光标位于文本框时 如果用户按下了键盘上的Enter键
if (e.KeyCode == Keys.Enter)
{
//则调用客户端向服务端发送信息的方法
ClientSendMsg(txtSend.Text.Trim());
txtSend.Clear();
}
}
private void btnExit_Click(object sender, EventArgs e)
{
Application.Exit();
}
private void Form1_FormClosing(object sender, FormClosingEventArgs e)
{
DialogResult result = MessageBox.Show(\"是否退出?选否,最小化到托盘\", \"操作提示\", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Question);
if (result == DialogResult.Yes)
{
if (threadclient!=null)
{
threadclient.Abort();
}
Thread.Sleep(500);
if (socketclient == null)
{
this.Dispose();
}
else
{
socketclient.Close();
this.Dispose();
}
}
else if (result == DialogResult.Cancel)
{
e.Cancel = true;
}
else
{
e.Cancel = true;
this.WindowState = FormWindowState.Minimized;
this.Visible = false;
//this.notifyIcon1.Visible = true;
this.ShowInTaskbar = false;
}
}
}